REDROCK GAMES
RUEN
Zombie Protocol — a city at night after the outbreak

REDROCK
GAMES

RedRock Games is an independent studio developing and self-publishing PC games: Zombie Protocol, No Mercy, No Sanctuary, TIC.EXE, The Fog & Flask, Red Ink: Kibble City and Inkblot: The Art Restorer.

An independent studio. We make grim survival games, a roguelite built on tic-tac-toe, a noir shooter about a dog and a cat, a puzzle about restoring paintings — and a cozy potion shop where the only threat is the fog outside.

Zombie Protocol · Coming soonNo Mercy, No Sanctuary · Q4 2027TIC.EXE · March 2027The Fog & Flask · Coming soonRed Ink: Kibble City · In developmentInkblot: The Art Restorer · Coming soon
Our games

Games by
RedRock Games

Six projects in production: the isometric survival sim Zombie Protocol, the 2D shooter No Mercy, No Sanctuary, the roguelite TIC.EXE, the cozy potion shop The Fog & Flask, the noir shooter Red Ink: Kibble City and the puzzle Inkblot: The Art Restorer. All of them ship on PC.

Zombie Protocol — in-game screenshot Zombie Protocol — game cover
Coming soon
Isometric survival sim

Zombie Protocol

Two lives on the line. And noise gives away both.

A hardcore isometric survival sim. Stay alive while caring for your baby — feed, protect, and keep quiet, because zombies react to every sound. Craft gear, drive when you must, and explore procedurally generated cities where every run is unique.

SurvivalZombiesIsometricStealthCraftingProcedural GenerationHorror
No Mercy, No Sanctuary — in-game screenshot No Mercy, No Sanctuary — game cover
Q4 2027
2D survival shooter with base management

No Mercy, No Sanctuary

The danger is not only outside. It knocks on your door and asks to come in.

A gritty 2D apocalypse with realistic physics and visceral dismemberment. Fortify your sanctuary by day and defend it by night. Scrutinize every survivor seeking refuge — one hidden infection will doom your entire colony.

SurvivalSide ScrollerShooterBase BuildingPhysicsCraftingPost-apocalyptic
TIC.EXE — in-game screenshot TIC.EXE — game cover
March 2027
Tactical grid roguelite

TIC.EXE

Three in a row is not a win. It is a discharge.

A tactical grid roguelite: fight hostile processes on a shifting board, build an engine out of 30 modules, and clear eight sectors before the machine answers its own launch request.

RogueliteTacticsDeckbuildingPixel ArtRetro TerminalPuzzle
The Fog & Flask — in-game screenshot The Fog & Flask — game cover
Coming soon
Cozy potion shop

The Fog & Flask

Every liquid settles by its own density. And at night the fog comes.

Run a cozy potion bar on a misty swamp. Pour layered potions that settle by density, grind, chop and heat ingredients, and serve curious guests with secrets of their own. By night, hold back the creeping fog with your lantern and follow the trail of your vanished mentor.

CozyShop KeeperTime ManagementPixel GraphicsLiquid PhysicsMysteryFantasy
Red Ink: Kibble City — concept art Red Ink: Kibble City — game cover
In development
Noir action shooter

Red Ink: Kibble City

The humans are gone. What is left is a dog, a cat and a can half the city wants.

A noir action game drawn in ballpoint pen on graph paper. Baron, a dog of few words, and Casper, a talkative one-eyed cat, are hauling an unlabelled can across Kibble City, and the Rat Syndicate wants it back. Cover shootouts, throwing the cat across gaps, crawling through vents and Mexican standoffs where you can always shoot first.

ActionShooterNoirDark HumorAnimalsHand-drawnGore
Inkblot: The Art Restorer — in-game screenshot Inkblot: The Art Restorer — game cover
Coming soon
Painterly puzzle

Inkblot: The Art Restorer

A living ink blot stole the figures from 128 paintings. The museum opens in seven hours.

A painterly puzzle about restoring masterpieces. A living ink blot has stolen the figures from 128 famous paintings and heaped their shadows on your workbench. Untangle the overlapping silhouettes, paint each one whole and send it home before the museum opens.

PuzzleLogicCasualArtisticRelaxingHand-drawn
About the studio

About
RedRock Games

RedRock Games is an independent game studio. We develop and self-publish PC games — from grim survival titles and a noir shooter to puzzles and a cozy shop sim. Our projects ship on Steam in several languages at once, Russian included.

The six games in production are deliberately unlike each other. Zombie Protocol is an isometric survival sim where the world hears every step you take. No Mercy, No Sanctuary is a 2D shooter about defending a shelter and about people you cannot trust. TIC.EXE is a tactical roguelite grown out of tic-tac-toe. The Fog & Flask is a cozy potion shop where liquid layers settle by real physics. Red Ink: Kibble City is a noir shooter about a dog and a cat, drawn in ballpoint pen. Inkblot: The Art Restorer is a puzzle where shadows from famous paintings have to be untangled and sent back to their frames.

They share one thing: decisions you have to answer for and systems that play fair. We are not interested in difficulty for its own sake, but in the feeling that the world runs on its own rules instead of playing along.

Games where every decision carries weight
0 games in production
0 localisation languages
2027 first release window
FAQ

Frequently asked questions

What games does RedRock Games make?

Six games are in production: Zombie Protocol, an isometric survival sim with zombies and an infant; No Mercy, No Sanctuary, a 2D survival shooter with base defence; TIC.EXE, a tactical roguelite built on tic-tac-toe; The Fog & Flask, a cozy potion shop sim; Red Ink: Kibble City, a noir shooter about a dog and a cat drawn in ballpoint pen; and Inkblot: The Art Restorer, a puzzle about restoring famous paintings. All of them are coming to PC.

Where can I buy RedRock Games titles?

On Steam. The Zombie Protocol, No Mercy, No Sanctuary, TIC.EXE, The Fog & Flask and Inkblot: The Art Restorer pages are already live and can be wishlisted, so you get a notification on release day and when a discount starts. The Red Ink page will come later.

When are the games coming out?

TIC.EXE in March 2027. No Mercy, No Sanctuary in Q4 2027. The Fog & Flask in 2027. Inkblot: The Art Restorer is coming soon and its page is already live. The Zombie Protocol date is still being finalised, but a free demo is already available on Steam. Red Ink is early in development; we will announce its date separately.

Will the games be in Russian?

Yes. Zombie Protocol and No Mercy, No Sanctuary ship in Russian, English, German, French and Chinese — Zombie Protocol with full Russian audio. TIC.EXE is localised into eight languages and The Fog & Flask into six, Spanish included. Red Ink and Inkblot are in English and Russian.

Is there a free demo?

Zombie Protocol has one — the demo is a separate free page on Steam. Demos for the other games are planned closer to release.

Which platforms do you support?

All our games are built for Windows and ship on Steam. TIC.EXE is also out on Android — free on Google Play. We have not announced console versions yet.

How do I contact the studio — press, streamers, publishers?

Write to info@redrockstudio.ru. We answer in English and Russian, provide keys to press and streamers, and are open to publishing and localisation talks.

Get in touch

Get in touch

Press, streamers, publishers and anyone with something to say — write to us. We answer in English and Russian.

info@redrockstudio.ru