REDROCK GAMES
RUEN
Zombie Protocol — a city at night after the outbreak

REDROCK
GAMES

RedRock Games is an independent studio developing and self-publishing survival games for PC: Zombie Protocol, No Mercy, No Sanctuary and TIC.EXE.

An independent studio. We make grim survival games — and one about tic-tac-toe, which is also about survival.

Zombie Protocol · Coming soonNo Mercy, No Sanctuary · Q4 2027TIC.EXE · March 2027
Our games

Games by
RedRock Games

Three projects in production: the isometric survival sim Zombie Protocol, the 2D shooter No Mercy, No Sanctuary and the roguelite TIC.EXE. All of them ship on Steam for PC.

Zombie Protocol — in-game screenshot Zombie Protocol — game cover
Coming soon
Isometric survival sim

Zombie Protocol

Two lives on the line. And noise gives away both.

A hardcore isometric survival sim. Stay alive while caring for your baby — feed, protect, and keep quiet, because zombies react to every sound. Craft gear, drive when you must, and explore procedurally generated cities where every run is unique.

SurvivalZombiesIsometricStealthCraftingProcedural GenerationHorror
No Mercy, No Sanctuary — in-game screenshot No Mercy, No Sanctuary — game cover
Q4 2027
2D survival shooter with base management

No Mercy, No Sanctuary

The danger is not only outside. It knocks on your door and asks to come in.

A gritty 2D apocalypse with realistic physics and visceral dismemberment. Fortify your sanctuary by day and defend it by night. Scrutinize every survivor seeking refuge — one hidden infection will doom your entire colony.

SurvivalSide ScrollerShooterBase BuildingPhysicsCraftingPost-apocalyptic
TIC.EXE — in-game screenshot TIC.EXE — game cover
March 2027
Tactical grid roguelite

TIC.EXE

Three in a row is not a win. It is a discharge.

A tactical grid roguelite: fight hostile processes on a shifting board, build an engine out of 30 modules, and clear eight sectors before the machine answers its own launch request.

RogueliteTacticsDeckbuildingPixel ArtRetro TerminalPuzzle
About the studio

About
RedRock Games

RedRock Games is an independent game studio. We develop and self-publish survival games for PC: grim, fair to the player and without concessions. Our projects ship on Steam in several languages at once, Russian included.

The three games in production are deliberately unlike each other. Zombie Protocol is an isometric survival sim where the world hears every step you take. No Mercy, No Sanctuary is a 2D shooter about defending a shelter and about people you cannot trust. TIC.EXE is a tactical roguelite grown out of tic-tac-toe.

They share one thing: few resources, little time and decisions you have to answer for. We are not interested in difficulty for its own sake, but in fairness — when a loss makes it obvious exactly where you went wrong.

Survival games where the world does not forgive mistakes
0 games in production
0 localisation languages
2027 first release window
FAQ

Frequently asked questions

What games does RedRock Games make?

Three games are in production: Zombie Protocol, an isometric survival sim with zombies and an infant; No Mercy, No Sanctuary, a 2D survival shooter with base defence; and TIC.EXE, a tactical roguelite built on tic-tac-toe. All three are coming to Steam on PC.

Where can I buy RedRock Games titles?

On Steam. All three store pages are already live and can be wishlisted, so you get a notification on release day and when a discount starts.

When are the games coming out?

TIC.EXE in March 2027. No Mercy, No Sanctuary in Q4 2027. The Zombie Protocol date is still being finalised, but a free demo is already available on Steam.

Will the games be in Russian?

Yes. Zombie Protocol and No Mercy, No Sanctuary ship in Russian, English, German, French and Chinese — Zombie Protocol with full Russian audio. TIC.EXE is localised into eight languages.

Is there a free demo?

Zombie Protocol has one — the demo is a separate free page on Steam. Demos for the other games are planned closer to release.

Which platforms do you support?

All three games are built for Windows and ship on Steam. We have not announced console or other platform versions yet.

How do I contact the studio — press, streamers, publishers?

Write to info@redrockstudio.ru. We answer in English and Russian, provide keys to press and streamers, and are open to publishing and localisation talks.

Get in touch

Get in touch

Press, streamers, publishers and anyone with something to say — write to us. We answer in English and Russian.

info@redrockstudio.ru